AI Insights · Timothy · October 2024
Top 5 Idle RPG Apps on Android in Kuwait, Q3 2024
Explore the performance trends of the top 5 Idle RPG apps in Kuwait for Q3 2024, including revenue, downloads, and active users, as reported by Sensor Tower.
In the third quarter of 2024, the performance of the top five Idle RPG apps on the Android platform in Kuwait revealed interesting trends in revenue, downloads, and user engagement, as reported by Sensor Tower.
Legend of Mushroom from Joy Nice Games saw a remarkable peak in weekly revenue, reaching approximately $3.9K in mid-August before experiencing a decline to about $629 by the end of September. Weekly downloads started at 212 in early July and dwindled to zero by the end of the quarter. Active users fluctuated throughout the quarter, starting at 354, peaking at 690 in mid-July, and closing at 574.
X-HERO by Dinosaur-Games maintained a relatively stable revenue stream, beginning the quarter with $732 and ending at $336. Downloads showed variability, starting at 69, with a notable peak of 132 in early September, before settling at 10 by the quarter's end. Active user numbers began at 6.2K, gradually decreasing to 4.4K.
Titan War by Glacier entertainment experienced a steady increase in downloads, beginning with 130 in early July and reaching a significant peak of 1.5K in mid-August, before tapering off to 122 by the end of September. Revenue mirrored this trend, starting at $121 and climbing to $388 by mid-August, before stabilizing around $332 at the quarter's close.
The Seven Deadly Sins: Idle from Netmarble, despite being a newer entry, saw its revenue grow from $281 in mid-August to a peak of $562 in early September, then declined to $207 by the end of the quarter. Downloads began at 139 in mid-August but fell to zero by September. Active users started at 90 and gradually decreased to 49.
Idle Heroes by DHGAMES displayed a steady revenue increase from $206 at the start of July to a high of $378 in early September, ending the quarter at $122. Downloads remained low throughout the quarter, starting at 5 and ending at 2. Active users showed little variation, beginning at 85 and ending at 64.
For more detailed insights and analysis, visit Sensor Tower's website.